Hi I'm Hamish. This is a documentation of my wonderful adventures as I make my way from a flailing animation student, to a powerful and successful art ninja (I hope.)
I'll be posting my work from Animation College NZ fairly regularly (at least that's the plan) as well as my own personal work. So hold onto your socks or they may get blown off. If you like what you see, good for you. Hopefully there'll be more soon enough.

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Tuesday 28 July 2015

Character Development

So here's the next work dump. There's not loads here but there's more to come I swear! But basically I did a character profile, then some silhouettes and a quick idea for his body, then I went ahead and turned that into a turnaround, I also did a quick pose sheet to figure out how he's going to move. There should probably have been more stages of development but honestly I quite like it as it is. I can always change it later on and do a new turnaround if need be. We won't be modeling the characters for a while after all. 




Bish bash bosh.

4 comments:

  1. The exploration on Deigo's limbs are looking GREAT!! I like how you've detached the arm and leg to show how it connects to the body overall.

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  2. Really liking the study in how the joints move etc for the puppet. That's gonna look really interesting in motion.

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  3. This is aesthetically appealing and also looks very efficient in terms of having to deal with this in the actual modelling and animation phase!

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